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Paper Excerpts: ... games. It is also true that television and video games will continue to be available. This is where it is up to the producers of the video games targeted sales to children too young to own or play the games. In the same year the || and at the outset, any and all product placements on television and videos, and in movies, video games, and books. | foundation of ethics that our children can understand and utilize. There needs to be stricter controls over who can buy and rent "M"-Rated video games, just as there are controls over who or play video games that will be a bad influence. Finally, parents can encourage their children to play more games ...
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Sources list for RATED R VIDEO GAMES: Goldstein, Jeffrey Ph.D. 2001. DOES PLAYING VIOLENT VIDEO GAMES CAUSE AGGRESSIVE BEHAVIOR? Playing by the Rules: The Cultural Policy Challenges of Video Games. Cultural Policy Center, University of Chicago. http://culturalpolicy.uchicago.edu/conf2001/papeVideo Games and Aggression Video games `can help children'. (September 11, 2000). Retrieved March 18, 2002, from http://www.findarticles.com/cf_dls/m0WVI/2000_Sept_11/ 65277049/p1/article.jhtml?term=video+games+%2B+children Video games `can help children'. (September 11, 2000). Retrieved March 18, 2002, from http://www.findarticles.com/cf_dls/m0WVI/2000_Sept_11/ 65277049/p1/article.jhtml?term=video+games+%2B+children Video Games and Child Development Thompson, K.M., & Haninger, K. (2001). "Violence in E-rated video games." Journal of American Medical Association, 286 (5), 591-598, 920. Violence in Video Games Video and computer games: effect on children and implications for health education. Date: 04/01/1997; Publication: Journal of School Health; Author: Dorman, Steve M. Video Games Anderson, C.A., & Bushman, B.J. (2001) "Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, psychological arousal, and prosocial behavior." Psychological Science,12, 353 + Violence in Video Games More sources on "RATED R VIDEO GAMES"
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